Call of Duty Onboarding

Defining a new onboarding experience for newcomers to the first person shooter genre

My contributions: User interviews, user flows, usability testing, UI design

Context

Call of Duty, a first-person shooter game franchise that dates back to 2003. Activision needed to drive social engagement with their companion app and for players to stay connected.

Problems

For inexperienced players, the game becomes too difficult for enjoyment. Even for those that has an interest, the steep difficult steers them away from the game.

Solution

We designed "Special Ops", a cooperative game mode where objectives are designed to help new players experiment with new ways to play.

Process

User Interviews

Process

User Interviews

The steep learning curve is a challenge in expanding the player base. There are social and multiplayer game modes to provide a better environment to practice; however, new players are still dropped into the game without much assistance.

"I find it frustrating when other beginners enter a negative blame spiral over their performance. Sometimes, they just can't escape the fact that they're new and it takes time to learn the game."

Felix, experienced first-person shooter gamer

"I love the first person genre but COD's continuous releases intimidate me and I just give up usually."

Danielle, new to the first person shooter genre

Wireframes

Wireframes

Wireframes

Wireframes

Wireframes

An early version of our wireframes showing a few user flows: Spec Ops home page, operations overview, and teams management.

Special Ops home screen. Users can browse and select a mission of their choice and preview different objectives in each mission.

Usability Testing Findings

Usability Testing Findings

Usability Testing Findings

Usability Testing Findings

Create a video tutorials

The tutorial section was written in text and all of our participants completely overlooked this. We needed to find another way to introduce and explain this new features to users.

Set up teams early

Users expressed that adding friends to a play session is a crucial. One user mentioned that it cheers them on and give them a sense of accountability knowing he's doing this with someone.

Rewards users early

Players connect with each other through new gears and rewards so in order to keep players engaged, we need to be extra positive with their achievements and rewards them for it.

Concept Designs

Special Ops tutorials has a series of overlays explaining what this game mode is and how to play.

Special Ops tutorials has a series of overlays explaining what this game mode is and how to play.

Badges are just the beginning of the rewards system to help players engage more with each other through shared achievements and experiences

© 2025 Chase Nguyen

© 2025 Chase Nguyen

© 2025 Chase Nguyen

© 2025 Chase Nguyen

© 2025 Chase Nguyen

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